Tennis Roguelite

A physics-driven roguelite tennis game built in Love2D and Lua.

LuaLove2D

A tennis roguelite I am building in my spare time. Currently a working prototype with a basic game loop, rudimentary tennis physics and simple collision detection. The plan is to expand into a full roguelite structure — per-run upgrade choices, a tournament bracket progression and increasingly difficult AI. Long-term goal is a Steam release, though that is still a long way off.